These are concepts and visual development pieces for the game "PACO" we were working on over at Panza Games studio.
PACO Is a puzzle platformer in which our main character PACO the sloth, tries to free his girlfriend LOLA out of the claws of the evil Jaguar shaman EL GUAPO.
I was the visual development artist on the project and also the creator of all main core mechanics and gameplay.
PACO Is a puzzle platformer in which our main character PACO the sloth, tries to free his girlfriend LOLA out of the claws of the evil Jaguar shaman EL GUAPO.
I was the visual development artist on the project and also the creator of all main core mechanics and gameplay.
Character concepts
Assets and props
Visual development for game chapters Mayan City, Death Valley and Jungle
Level preview for the chapter "Mayan City"
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